Published:International Journal on Informatics Visualization
(2025)
Industry Cadetship program is a program that assigns penultimate year students to companies matching their profiles, bridging academic learning and industry skills. Manual data analysis for assignments is time-intensive, prompting this study’s objectives: (i) propose an algorithm to optimize student…
Published:International Journal on Informatics Visualization
(2025)
—This research aims to improve students' understanding of Pancasila Student Profile Values by implementing Flipped Learning by combining it with digital teaching materials according to the characteristics of students in elementary schools. In addition, this research also aims to create practical dig…
Published:International Journal on Informatics Visualization
(2025)
E-learning in education faces challenges in improving students' engagement, specifically regarding character education effectiveness. Gamification is among the strategies that can be applied to increase student engagement in the project-based learning process. Therefore, this study aimed to develop …
Published:International Journal on Informatics Visualization
(2025)
The ability to think creatively is one of the essential competencies that must be developed in the education process in the modern era. Creative thinking skills can be stimulated through the application of the right learning model. One of the learning models that can help educators stimulate creativ…
Published:International Journal on Informatics Visualization
(2024)
Kindergarten is crucial for today's education. Kindergarten helps kids develop in all areas. Students work in groups on a simple project task in this study. The work includes topic-related activities. Kids should learn early on that being an entrepreneur will shape their identity & future. This cond…
Published:International Journal on Informatics Visualization
(2024)
This research aims to revolutionize the examination process in vocational schools by developing the FlyExam application, an Android-based test platform derived from improvements to the TCExam interface. The core goal was to create a powerful, easy-to-use, and effective tool for semester assessment. …
Published:International Journal on Informatics Visualization
(2024)
This study examines the differences in students' creative thinking skills between the project-based learning STEAM Flipped Classroom and the direct learning STEAM Flipped Classroom model by paying attention to the role of academic self-efficacy as a moderator variable. The research population consis…
Published:International Journal on Informatics Visualization
(2024)
The study background related to the students' collaborative competence in digital learning is still relatively low. The objective of this study is to examine the elements influencing collaborative competence. The study involved 107 cosmetology and beauty education students. The method used was a sur…
Published:International Journal on Informatics Visualization
(2024)
This research aims to examine the implementation of the SIAKAMA application in the Apprenticeship Industrial Program. This program was created as a SIAKAMA application to overcome hurdles during the monitoring and evaluation stages. At the monitoring stage, supervising lecturers and field supervisor…
Published:International Journal on Informatics Visualization
(2024)
—Abnormal situations often occur, such as natural disasters and COVID-19. Educational institutions struggle to regulate learning. The web programming course aims to shape students into website programmers. Independence in learning is needed so that competence is obtained. Students are not enough to …
Published:International Journal on Informatics Visualization
(2024)
Interactive learning media play an essential role in the learning process. In today's digital era, interactive learning media is one of the best choices for improving the quality of learning by making it more effective and efficient. This study aims to develop augmented reality (AR)--based interacti…
Published:International Journal on Informatics Visualization
(2023)
The study aimed to examine the influence of entrepreneurial passion, entrepreneurial literacy, role model inspiration, and self-efficacy on entrepreneurship readiness among higher education students and the role of the project-based learning model implementation as a moderator variable. The populati…