This chapter explores the potential of STEM project-based learningProblem-based learning (also Project-based learning) (PBL) and digital video game (DVG) creation to support and integrate STEM and entrepreneurial competenciesCompetencies in teacher educationTeacher education. Specifically, the autho…
The authors of Integrated EducationEducationandLearningLearningIntegrated Education and Learning were asked how they would see the futureFuture of their field 30 years later. This chapter presents the authors’ views onSemiotics, cognitivecognitiveSemioticssemioticsCognitive semiotics as an integrate…