Journal Articles

Journal of Applied Engineering and Technological Science

Published by Intellectual Research and Development Education Foundation (YRPI) • ISSN: 27156087

6
Articles
Showing 1 - 6 of 6 articles from this journal

DEVELOPING INDUSTRY-RELEVANT SOFT SKILLS THROUGH PEER-ENGAGED PROJECT APPLICATION MODEL (PEPA): A VOCATIONAL EDUCATION PERSPECTIVE

Article Open Access
The development of soft skills remains a critical challenge in vocational education, as the curriculum often prioritises technical competencies while neglecting systematic integration of interpersonal skills. This study aims to develop and evaluate the Peer-Engaged Project Application Model (PePA), …

MULTIMODAL ANALYSIS OF AUGMENTED REALITY IN BASIC PROGRAMMING COURSE: INNOVATION LEARNING IN MODERN CLASSES

Article
The purpose of this research was to examine the effectiveness of Augmented Reality when implemented as a modern approach in a basic programming course, to solve problems in learning abstract concepts of programming. This vision places AR as a rich solution to programming education in the digital era…

INNOVATIVE TECH-SAVVY EDUCATION: DESIGNING A SMART ASSESSMENT SYSTEM

Article Open Access
The purpose of this research is to create a smart assessment system linked to a project-based learning model through a website. It is anticipated that this system will raise the proficiency and productivity of learning evaluation through the implementation of digital technology. The approach applied…

SOFT SKILLS AND HARD SKILLS NEEDED IN INDUSTRY 4.0 FOR ELECTRICAL ENGINEERING STUDENTS

Article Open Access
This paper investigates industry perceptions regarding the relevance of the courses in the curriculum provided by universities and whether they are in accordance with the demands that exist in the industrial world. This research uses a descriptive survey method. The sample taken from electrical engi…

IS IT PRACTICAL DIGITAL LEARNING APPLICATION FOR LEARNING 3D GRAPHIC DESIGN BASED ON AUGMENTED REALITY?

Article Open Access
Learning Graphic Design requires a high level of visualization, especially for design concepts or 3D interior design. If this material is only taught through guided practice in class, the learning outcomes will certainly not be optimal, especially for vocational graduates in the current digital era.…

COUNTENANCE EVALUATION OF VIRTUAL REALITY (VR) IMPLEMENTATION IN MACHINING TECHNOLOGY COURSES

Article Open Access
This study aims to evaluate whether virtual reality (VR) learning media can be used in Machining Technology courses which are practical learning but implemented virtually. The research using the Stake Countenance evaluation method was carried out at the Department of Mechanical Engineering FT-UNP in…