Conference paper 2021

Live View Augmented Reality Technology Integrated IoT in Vocational Education Learning

7th International Conference on Electrical, Electronics and Information Engineering: Technological Breakthrough for Greater New Life, ICEEIE 2021
Conference
Abstract

The major purpose of this research is to build a smart learning package for the vocational area that is interactive, powerful, versatile, and user pleasant by combining live view technology with Augmented Reality and the Internet of Things (IoT). The development process in this study is based on five stages of ADDIE development, one of which enables for mass production, which is the researchers' goal for the next two years. The concept of Live view was first developed by Google in 2020 for the Google Street AI mechanism, however this technology has been designed to be compatible with AR since 2017. Since 2017, researchers have been working on AR, VR, and mixed reality technologies that can smoothly integrate. Although there is a lot of IoT and Live View technology, there is still a lot of work to be done in the field of learning so that the technology may be used widely. The result of the development of live view AR is a product that can display objects in real time or objects that can be directly viewed using an AR camera. This development product has gone through a series of tests in expert materials with an average of 87.45 percent, media experts with an average of 84.67 percent, and active users with an average of 89.99 percent. It can be determined that the product's development is sound and that it can be used by the general public. Although there are 1 out of 5 scores in the 'Effectiveness and seamless use of AR live view applications' category that are in the typical standard of assessment, this is conceivable owing to late synchronization. The IoT-based AR live view concept has been implemented well, with a TSe value of 612 with results of 85.3 percent, UI/UX Design with a TSe of 815 with results of 85.1 percent, and Visual communication with a TSe of 513 with results of 87 percent in the final stage of testing. This demonstrates that Live View Augmented Reality Technology Integrated IoT in Vocational Education Learning is accurate and ready to use. © 2021 IEEE.

Keywords

Author Keywords

Augmented reality IoT Live View

Index Keywords

Engineering education Apprentices Vocational education Internet of things Mixed reality Real- time Augmented reality Development process Augmented reality technology Google+ Visual communication Learning packages Live view Mass production Mixed reality technologies Real objects
Author Affiliations
Department of Computer Engineering, Universiti Tun Hussein Onn Malaysia, Batu Pahat, Johor, Malaysia
Department of Electrical Engineering, Universitas Negeri Malang, Malang, East Java, Indonesia
Funding & Acknowledgements
Universitas Negeri Malang, UM
Grant: 7.4.8/UN32.5/KP/2021
This work was supported by the PNBP research grant from the Faculty of Engineering, Universitas Negeri Malang, based on the Decree of the Dean of the Faculty of Engineering, Universitas Negeri Malang, Number 7.4.8/UN32.5/KP/2021. Authors would also deliver thank you in advanced for Game and Multimedia Laboratory Electrical Department, Universitas Negeri Malang for the material support to complete this research.
Universitas Negeri Malang, UM
This work was supported by the PNBP research grant from the Faculty of Engineering, Universitas Negeri Malang, based on the Decree of the Dean of the Faculty of Engineering, Universitas Negeri Malang, Number 7.4.8/UN32.5/KP/2021. Authors would also deliver thank you in advanced for Game and Multimedia Laboratory Electrical Department, Universitas Negeri Malang for the material support to complete this research.
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