Secondary school is one of the important education segments in Technical and Vocational Education and Training (TVET) in the Malaysian education system. Vocational subjects, such as multimedia production, are offered as elective subjects in the segment. Students acquire principal multimedia design software skills to prepare them for the job market. However, the current assessment method seems to be outdated with the absence of real-world tasks and authentic-based assessment. To address this, we developed a set of validated rubrics to assess student’s competencies in four areas such as teamwork, skills, knowledge and presentation while performing four authentic tasks with their team members. A time-series quasi-experimental design was incorporated as the research design, and 35 students were purposively selected for the study. This study focused on students’ preferences and feedback on authentic tasks, working in groups and their satisfaction with the awarded scores via rubric. The data were gathered via three survey questions and were descriptively analysed. The positive outcome from the student feedback has given an important insight into the field researcher on the importance of integrating authentic-based assessment and real-world tasks as part of the vocational subject assessment method at secondary school level. © The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2022.
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