The current paper presents an educational resource to introduce Vocational Education and Training (VET) students to the topic of Reinforcement Learning (RL) through a practical activity. Specifically, they have to program a Q-learning algorithm using Python language to obtain a policy that allows a mobile robot to solve a task autonomously in an industrial-like setup. To this end, a 3D simulation platform called RoboboSim, and the Python libraries of the Robobo educational robot are used. The resource has been developed in the scope of the Erasmus + project called AIM@VET, and it has been tested with a group of 12 VET students from Spain, Portugal, and Slovenia. The obtained results have been successful, and students with no previous background on RL have learned its fundamentals through a purely practical methodology. In addition, some drawbacks have been captured from teachers and students, and the resource has been improved accordingly before it was made available through the project web. © The Author(s), under exclusive license to Springer Nature Switzerland AG 2024.
Author Keywords
Index Keywords