Article Gold Open Access 2024

Designing and Evaluating Games for Landslides, Earthquakes, and Fires: Lesson Learned from Schools in Nepal

Sustainability (Switzerland)
Journal · Vol. 16 · Issue 23 · Art. 10296
Abstract

The Himalayan country of Nepal is vulnerable to landslides, earthquakes, and fires. Its inhabitants need to be empowered on how to react in emergencies to prevent fatalities and respond to crises efficiently while promoting longer-term sustainability and resilience. This research project, a collaborative effort involving teachers, students, and researchers, highlights the design and implementation of games for disaster risk reduction tested in remote schools. Three interactive games were developed using an iterative game design process and testing in workshops aiming to ensure the inclusivity and diversity of the project. The games targeted preparedness and response to landslides, earthquakes, and house fires. The outcome has proven that the game-based approach to teaching and learning is crucial in empowering underserved school children often left out in formal and informal disaster management processes. This study has shown that game-based learning of disaster preparedness and response effectively empowers resource-deficient communities and regions of the Global South. © 2024 by the authors.

Keywords

Author Keywords

Nepal Schools analog games disaster risk reduction game design

Index Keywords

Teaching learning sustainability education policy Design Nepal disaster management earthquake ecosystem resilience landslide wildfire
Author Affiliations
Central Department of Rural Development, Tribhuvan University, Kathmandu, Nepal
Department of Community and Regional Planning, Iowa State University, Ames, IA, United States
Funding & Acknowledgements
No funding information
References 10 References
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