Conference paper 2002

The evolution of pedagogic models for work-based learning within a virtual university

Computers and Education
Journal · Vol. 38 · Issue 1-3 · pp. 37-52
Abstract

The process of designing a pedagogic model for work-based learning within a virtual university is not a simple matter of using 'off the shelf' good practice. Instead, it can be characterised as an evolutionary process that reflects the backgrounds, skills and experiences of the project partners. Within the context of a large-scale project that was building a virtual university for work-based learners, an ambitious goal was set: To base the development of learning materials on a pedagogic model that would be adopted across the project. However, the reality proved to be far more complex than simply putting together an appropriate model from existing research evidence. Instead, the project progressed through a series of redevelopments, each of which was pre-empted by the involvement of a different team from within the project consortium. The pedagogicmodels that evolved as part of the project will be outlined, and the reasons for rejecting each will be given. They moved from a simple model, relying on core computer-based materials (assessed by multiple choice questions with optional work-based learning), to a more sophisticated model that integrated different forms of learning. The challenges that were addressed included making learning flexible and suitable for work-based learning, the coherence of accreditation pathways, the appropriate use of the opportunities provided by online learning and the learning curves and training needs of the different project teams. Although some of these issues were project-specific (being influenced by the needs of the learners, the aims of the project and the partners involved), the evolutionary process described in this case study illustrates that there can be a steep learning curve for the different collaborating groups within the project team. Whilst this example focuses on work-based learning, the process and the lessons may equally be applicable to a range of learning scenarios. © 2002 Elsevier Science Ltd.

Keywords

Author Keywords

Pedagogical issues lifelong learning teaching/learning strategies Interactive learning environments Distance learning and telelearning

Index Keywords

E-learning Learning systems Teaching Pedagogical issues Personnel training Computer aided instruction Life long learning Interactive learning environment Teaching/learning strategy Telelearning
Author Affiliations
Learning Technology Research Institute, London Metropolitan University, London, United Kingdom
Higher Education Research and Development Unit, University College London, London, United Kingdom
Funding & Acknowledgements
No funding information
References 10 References
1 Bagwell, Susan, Marketing continuing vocational education to small and medium sized enterprises: Key issues for higher education institutions, Innovations in Education and Teaching International, 35, 3, pp. 216-223, (1998)
2 Enhancing Learning Through Self Assessment, (1995)
3 Design for Multimedia Learning, (1997)
4 Brown, John Seely, Situated Cognition and the Culture of Learning, Educational Researcher, 18, 1, pp. 32-42, (1989)
5 Alt J, (1998)
6 Understanding Pedagogy and Its Impact on Learning, (1999)
7 Johnson, David W., The Use of Learning Theories in the Design of a Work-Based Learning Course at Masters Level, Innovations in Education and Teaching International, 37, 2, pp. 129-133, (2000)
8 A Report into the Feasibility of Embedding Learning Technologies within the SME Market for Vocational Training Cascade Report no 1, (1999)
9 Lifelong Learning in Higher Education, (2000)
10 Andragogy in Action, (1984)
Quick Actions
Full Text via DOI
Citation Metrics
17
Times Cited (Scopus)

References 10
Document Identifiers