Conference paper 2017

Designing educational tablet games with the interdisciplinary team of students: Developing university-industry partnerships

IEEE Global Engineering Education Conference, EDUCON
Conference · pp. 1058-1061
Abstract

Students' preparation for professional career needs to consider practical placements in the industry workplace. Paper reports project based learning where interdisciplinary team of students designed educational tablet games in university-industry environment. Students were involved in full product development life-cycle enhancing their technical and professional skills. Interdisciplinary team of education, multimedia communications and design students implemented educational tablet games for primary school classroom use. © 2017 IEEE.

Keywords

Author Keywords

Project based learning Game-based learning Career Management Computer supported collaborative learning Engineering design thinking

Index Keywords

Employment Professional aspects Engineering education Students Project based learning education Multimedia systems Game-based Learning Life cycle Computer games Computer Supported Collaborative Learning Engineering design Career management
Author Affiliations
Univerza v Ljubljani, Ljubljana, Slovenia
Faculty of Education, University of Primorska, Koper, Slovenia, Faculty of Civil Engineering, Univerza v Ljubljani, Ljubljana, Slovenia
Funding & Acknowledgements
No funding information
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